At the Oxford Fashion Studios shows during New York Fashion Week, Margaret Garrison, a Maryland based designer, showcased her Spring/Summer 2020 collection themed “HALF TIME.” The HALF TIME collection ranged from sculptural and conceptional to up-and-coming streetwear.
Combined with traditional textiles, Margaret Garrison drew inspiration from hardware, and the mechanics in functional objects.
Margaret Garrison’s HALF TIME collection is inspired by the repetition and the form of a zipper. In this collection, hundreds of 3D printed zipper parts were created and handsewn to reference a classic textile closure. As oversized objects, the repetition of each zipper tooth is conceptual while maintaining functionality.
As most sports fans know, HALF TIME is a pivotal point in a sporting event where teams come together to evaluate strategy and “change things up” to push forward.
The HALF TIME collection creates the same attitude shift that HALF TIME does during a sporting event, when classic apparel techniques evolve to change trends. It’s inspired by silhouettes and materials from sportswear, uniforms, and outdoor gear worn during a sporting event.
Throughout the show, Margaret used those familiar trends and silhouettes as foundations, but incorporates fine art and sculpture to create an intersection between art and functional design.
To learn more about Margaret Garrison please visit: https://www.margaretgarrison.com/.
About Margaret Garrison:
While most people are inspired by haute couture and runway fashion, the general public buys practical clothing. Margaret combines these two worlds of apparel by utilizing materials in unconventional forms. Her most recent bodies of work involve garments designed for the wearer to express, and feel confident in themselves while exhibiting the beauty of sculpture and handmade elements in fashion. In a market-driven by fast fashion, Margaret uses those familiar trends and silhouettes as foundations but incorporates fine art and sculpture for the runway.
Margaret’s final designs do not begin with a fully finished sketch, but begin with an element of inspiration; this informs the rest of the design by her reacting to materials, surfaces, patterns, or form. Through prototyping and experimenting with non-traditional methods of making, Margaret does not disregard mistakes or samples but instead finds a use for them as building blocks for innovation.